Serenity and the daughter of love: dissonances in Love child

Authors

  • Arlinda Barbosa Moreno Fundação Oswaldo Cruz, Escola Nacional de Saúde Pública Sérgio Arouca, Departamento de Epidemiologia e Métodos Quantitativos em Saúde. Rio de Janeiro, Brasil.

DOI:

https://doi.org/10.29397/reciis.v11i1.1245

Keywords:

mental health, psychology, dependency, internet, video games.

Abstract

In this South Korean documentary, a couple from Hwaseong tries to survive by raising funds through an internet game. In order to do so, they attend a cybercafé extensively and, to play for a longer time in a more economical way, they buy time-based rate packages. In the game, a couple has to win several stages and for this an avatar character, a mix of fairy and child, needs special care to be able to lead the players to victory. One morning, back to home after playing for more than ten hours in a row, they find their three-month-old daughter died of malnutrition. The movie follows the trial of this couple charged of negligence and murder of the incapable and it is revealed as the first case of internet games addiction - psychological profile that allows mitigation of the punishment imputed to Sarang’s parents.

Published

2017-04-03

How to Cite

Moreno, A. B. (2017). Serenity and the daughter of love: dissonances in Love child. Revista Eletrônica De Comunicação, Informação & Inovação Em Saúde, 11(1). https://doi.org/10.29397/reciis.v11i1.1245

Issue

Section

Reviews of books and audiovisual productions